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1. idea about stock - in Player Features and Ideas Discussion [original thread]
There are a lot of things to consider regarding this idear. Fist of all i would say that the lack of a bether devident feature is the reason why we havnt seen a real stock marked emerging in EVE. I would really like to see Escrow grow into somet...
- by Cerina Natal - at 2008.09.30 12:37:00
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2. Ship Type in the Overview? - in Player Features and Ideas Discussion [original thread]
Originally by: Kumomoto I have an idea for the overview-- If one of the options for columns in the Overview Settings could be "Ship Type" (eg interceptor, Battleship, etc.), it would make combat MUCH easier for newer players who don't kno...
- by Cerina Natal - at 2008.09.25 14:45:00
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3. Removable implants and money sinks - a possible solution. - in Player Features and Ideas Discussion [original thread]
Originally by: Kusha'an This is a nifty idea. They'll never do it because it's a good idea and they didn't think of it. Thats really not a fair assumption. While the idear is good and sound i would like to point out that the general ...
- by Cerina Natal - at 2008.06.07 20:37:00
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4. Anybody really surprised? - in Corporation, Alliance and Organization Discussions [original thread]
Is BoB really so diffrent from every other alliance in the game. What mattered to most people was that BoB seased there control of multible regions with the result that 2 of the other major powers ended up deviding all that space. The war only t...
- by Cerina Natal - at 2008.04.19 22:05:00
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5. POSs Spaming - in Test Server Feedback [original thread]
I think its a bad idear over all. The problem is not the price of the POS, the problem is that sovereignty is tied to a structure that already have way to many roles! The solution, remove sov role from the POS structure! Give the sovereignt...
- by Cerina Natal - at 2008.02.01 07:49:00
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6. Target painters and tracking disruptors - in Player Features and Ideas Discussion [original thread]
Edited by: Cerina Natal on 23/12/2007 14:50:11 Having a TD disrupt an entire guns would be almost as overpowered as back when ECM was determined by the ammounts of points you could field on a target. Like 2 racial jammers perma jamming an enti...
- by Cerina Natal - at 2007.12.23 14:47:00
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7. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Originally by: Ramirez Dora One note I'd like to make is about the idea many seem to have regarding sending in marines/soldiers/insert_npc_name into structures. How will this add to the fun? No offense, I really don't see how it could be ...
- by Cerina Natal - at 2007.11.26 15:16:00
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8. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
First i would propose that we take a look at the current consepts of the game and compare them with some real life consepts and see if we cant use them to our advantage. I would propose to chance the first level of sovereignty to just having to...
- by Cerina Natal - at 2007.11.26 08:53:00
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9. Role boost for the Deep Space Transport - in Player Features and Ideas Discussion [original thread]
Before anyone makes any assumptions about this thread. This is in no way an effort to try and allow transport ships to be use to bridge trade goods threw 00 by the use of black ops. This is not my intend and reprecautions would have to be made to...
- by Cerina Natal - at 2007.11.23 09:14:00
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10. When 0 km Autopilot ??? - in Player Features and Ideas Discussion [original thread]
Originally by: Vanvittig Dyr Sry If this suggestion already is in the pile but what about an autopilot operation skill (AOS)? without skill you jump to 15 km and at V you jump to 5 km or 3 km (still giving the pirates, concorde, costums, ...
- by Cerina Natal - at 2007.11.23 08:32:00
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11. When 0 km Autopilot ??? - in Player Features and Ideas Discussion [original thread]
Originally by: Frug Yes. What is the roleplaying reason for this? I think I understand the gameplay balance reason, but not really. It makes low sec less safe I guess. But... But why? Pirate: YAR so's I kin gank ye when yer stupid en...
- by Cerina Natal - at 2007.11.23 08:28:00
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12. current singularity splash screen taking 100% cpu - in Test Server Feedback [original thread]
It alwayes had a similar problem not sure if it was 100% CPU but client does have a problem at the login screen alwayes did....and properly it will be like that for ever. I have kid of learned to live with it (bought a new compureter)...even the p...
- by Cerina Natal - at 2007.11.23 08:18:00
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13. Why the Onyx change? - in Test Server Feedback [original thread]
I will give you that the Moa model is an abomination of nature. But insted of discussing wether or not to change this ship back to its original model (Caracal) shouldnt we be discussing or petitioning CCP to change the Moa model, i mean they could...
- by Cerina Natal - at 2007.11.23 08:10:00
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14. Rorqual new role bonus - in Test Server Feedback [original thread]
Originally by: Vrenth I'm assuming they took it off the industrial core? If so, they need to add something else to the core, it needs some defensive abilities added to bring it inline with the other cap siege moduals. Too vulnerable when a...
- by Cerina Natal - at 2007.11.23 07:52:00
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15. ECM is now overpowered. - in Test Server Feedback [original thread]
Originally by: Veng3ance Originally by: Cerina Natal So why are TD and RSD less effective then ECM. They are used for diffrent things. You fit a RD when you are small and fast and know you can outrun missiles. Then your biggest p...
- by Cerina Natal - at 2007.11.20 16:47:00
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16. ECM is now overpowered. - in Test Server Feedback [original thread]
Originally by: Gavin Darklighter The ECM ships SHOULD out EWAR the other racial EWAR boats, simply because this is their only role! All the other recons can do something other than EWAR, and do it quite well. Funny I haven't seen anyone me...
- by Cerina Natal - at 2007.11.20 13:52:00
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17. ECM is now overpowered. - in Test Server Feedback [original thread]
Originally by: Alex Harumichi Edited by: Alex Harumichi on 20/11/2007 13:36:02 Originally by: Cerina Natal Effective ness of multispec's are 50% that of a racial. I know a lot of pilotes who just as me have flown Rook and Falco...
- by Cerina Natal - at 2007.11.20 13:49:00
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18. ECM is now overpowered. - in Test Server Feedback [original thread]
So why are TD and RSD less effective then ECM. They are used for diffrent things. You fit a RD when you are small and fast and know you can outrun missiles. Then your biggest problem becomes the tracking of the hostile guns which is why you then...
- by Cerina Natal - at 2007.11.20 13:37:00
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19. ECM is now overpowered. - in Test Server Feedback [original thread]
Originally by: Alex Harumichi Edited by: Alex Harumichi on 20/11/2007 13:05:00 Originally by: Cerina Natal ECM is only usefull against what ever target you decide. If you chose gallente you will be useless against any of the o...
- by Cerina Natal - at 2007.11.20 13:21:00
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20. ECM is now overpowered. - in Test Server Feedback [original thread]
Originally by: Benn Helmsman Originally by: Cerina Natal Edited by: Cerina Natal on 20/11/2007 12:19:27 Originally by: Gaia Thorn Well last time i was on sinq the bonuses that was in effect was these. Bonuses changed; ...
- by Cerina Natal - at 2007.11.20 13:09:00
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